by sam thomson
posted February 7, 2012
media 3d Studio Max, Photoshop, Zbrush
category 3D, Characters, Concept, Hard Surface, Organic
posted January 9, 2012
category 3D, 3D studio MAX, Architecture, Concept, Environment, Hard Surface, Zbrush
posted December 15, 2011
media 3d Studio Max, Photoshop, Unity 3D, Zbrush
category 3D, 3D studio MAX, Architecture, Concept, Environment, Photoshop, Unity 3D, Zbrush
posted October 20, 2011
category 3D, 3D studio MAX, Anatomy, Characters, Concept, Organic, Photoshop, Unity 3D, Zbrush
posted July 1, 2011
category 3D, 3D studio MAX, Anatomy, Characters, Concept, Organic, Photoshop, Zbrush
posted June 30, 2011
category 3D, 3D studio MAX, Anatomy, Characters, Organic, Photoshop, Zbrush
posted March 5, 2011
posted February 21, 2011
media Photoshop, Zbrush
category 3D, Anatomy, Characters, Concept, Organic, Photoshop, Zbrush
posted October 9, 2010
media 3d Studio Max, Photoshop, UDK, Zbrush
category 3D, 3D studio MAX, Architecture, Concept, Environment, Hard Surface, Organic, Photoshop, UDK, Zbrush
posted September 9, 2010
category 3D, 3D studio MAX, Architecture, Concept, Environment, Hard Surface, Photoshop, UDK, Zbrush