Good Angel


by sam thomson

posted March 5, 2011

media , ,

category 3D, 3D studio MAX, Anatomy, Characters, Concept, Organic, Photoshop, Zbrush




 

angel anatomy 1

I created this model to test out my Zbrush character creation pipeline and to get some monster anatomy practice. I can see loads of ways of improving both now, so it was obviously worth while. The model is optimized, unwrapped and game-ready. It also uses the same base-mesh as "bad angel". The idea was that I would be able to morph between the two angels (see the "bad angel" post for some proto-images of this).

 

 

angel anatomy 2

 

angel anatomy 3

 

 

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