Bad Angel


by sam thomson

posted July 1, 2011

media , ,

category 3D, 3D studio MAX, Anatomy, Characters, Concept, Organic, Photoshop, Zbrush




 

Bad Angel Head

This was an experiment in creating a morphing head in Zbrush. I also wanted to try to re-create in 3D the skin texture that Wayne England used to use in his illustration.

 

bad angel morph

This shows a little bit more of the model construction, along with early attempts to get it to morph into the "good angel" model (see the "good angel" post for more ). I proved the concept but never got round to refining it in this instance.

 

test shot for the model

 

Object-space normal and texture maps

 

 

 

 

 

 

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