Bad Angel
This was an experiment in creating a morphing head in Zbrush. I also wanted to try to re-create in 3D the skin texture that Wayne England used to use in his illustration.
This shows a little bit more of the model construction, along with early attempts to get it to morph into the "good angel" model (see the "good angel" post for more ). I proved the concept but never got round to refining it in this instance.

